decreased the push power of the players tank while fireing a cannon, added the ability to faster rotate the player's tank gun, removed the player's tank vulnerability to explosions ,
inputed safety conditional checks in order to prevent the rare game crash, the code shoud work for multiple game versions (not tested). at STAR7 the players tank can be destroyed by other tanks (not tested), the players tank has a rapid fire and it can be activated by 'press and hold' the right mouse button, it's possible to destroy other tanks so it looks like a tank battle game, tank 'doom' aiming is completely controlable by mouse movement - there's no delay in moving,
drasticly increased the distance shot of the tank fire (200.0) so now you can hit every vehicle (even Hydra), there's no need to use $INCLUDE directive any more so remove everything from the previous version and just use this single $CLEO code,